AMBER HANSON
Amber Hanson is an artist and researcher based in Cambridge, U.K. Working across speculative post-internet media, open-world environments, and experimental image making. Tracing how technological infrastructures bend perception and fracture memory.
Anatomy of a Cone (2023)
Series of speculative works exploring form, fragmentation, and metropolis material surfaces
Panoptic Pollution (2025)
Gaze-based glyphic visualiser exploring eye-tracking surveillance and cartographic metaphor
Grey Tolerance (2026)
Live camera grid work that detects and counts grey values in real time, gradually eliminating them and converting the image into a shifting green screen field.
Presence Persistence (2026)
Live camera grid work isolating blue and orange chromatic signals into an accumulating persistence map of object presence.
Sediment is a live, horizontal scanning environment that translates the room into a field of synthetic heat. The camera feed is never presented directly. Instead, luminance is converted into monochrome bands and deposited across the surface through a steady mechanical sweep.
Mellow Video Game Projection Installation. ACME Studios, London.